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A Creative Learning Community

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Let Us Talk About Scratch 

Scratch was developed in 2003 by the Lifelong Kindergarten group, led by Mitchel Resnick, at the MIT Media Lab. There was a need to enable children between 8 to 16 years, so that they can create and program interactive stories, games and animations.

Scratch is block based visual programming language and used in schools around the world as a means of introducing basic computer programming to children. During their use of Scratch, children can create, remix, and collaborate with others on Scratch projects.

Scratch teaches children important features of many programming languages, like loops (repeat blocks) and conditionals (if-then blocks).

Typing in text isn't a requirement for programming.

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Scratch uses visual blocks like puzzle pieces to create a program. With Scratch the number of ways you can arrange the blocks is endless.

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Animate the letters of your name, initials, or favorite word.

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Choose instruments, add sounds and press keys to play music.

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Choose a character, and make it fly. 

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Choose characters, add conversations and bring your story to life.

Scratch projects, teaches you to think creatively, reason systematically, and work collaboratively.

Integration with Robotics

To keep it more interesting companies like Robotis have integrated their products with Scratch.

R+ Scratch allows ROBOTIS Controllers to connect to your PC so that they can be programmed using the Scratch2 educational programming environment. 

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Projects are animations, stories, art, pen, and games and just about everything else made in Scratch. The Scratch project editor is used to make Scratch projects, which can be shared to the world using the Scratch Community. In other terms, a project is the created coding in Scratch. 

Offline Scratch 2.0 https://scratch.mit.edu/download/scratch2

To be continued in our next monthly issue.